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UI/UX Glossary & Samples

A systematic collection of basic UI component names and implementation samples useful for design and AI prompts.
Use this when you wonder, "What do you call this part?"

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Making UI/UX Terms a Common Language

Creating great products requires designers, engineers, and directors to speak a "common language." This glossary aims to bridge that gap.

How to Use This Tool

  • Requirements Definition & Wireframing: Using specific names like "accordion" or "toast" prevents misunderstandings.
  • AI Prompts: Specifying accurate UI part names to image generation AI or coding AI helps get the desired output.
  • Smoother Design Reviews: Using professional terminology instead of abstract descriptions improves feedback quality and speed.

Implementation Features

Designed not just as a list, but as a learning tool.

  • Dynamic Rendering: Data is generated dynamically using JavaScript, making future additions easy.
  • Instant Filtering: Find terms instantly by searching Japanese, English, or descriptions from the header search bar.
  • Safe Sample Previews: Samples are isolated in iframes to check behavior without affecting the main site.

Useful Knowledge

Basic knowledge of human psychology and principles behind UI design.

  • Mental Models: User assumptions that "it should work like this." Following known UI patterns (like hamburger menus) lowers learning costs.
  • Affordance: The shape itself suggests "how to use it." For example, a shadowed button is perceived as "pressable."
  • Fitts's Law: The bigger and closer the target, the easier it is to hit. Important buttons should be large and placed in easy-to-reach locations.