Missing Reference Finder
Catch all "missing references" lurking in scenes and prefabs.
Prevent build errors and runtime errors before they happen.
* Download available immediately after purchase
"Missing References" Create Silent Bugs
As development progresses, deleting or renaming scripts and moving assets become frequent. As a result, "missing references" accumulate unnoticed. Have you ever spent hours debugging a sudden error during a build or runtime?
Missing Reference Finder detects "Missing Scripts" and "Broken References" hiding in scenes and prefabs all at once. Discover problems early and maintain an environment where you can build with confidence.
Features
Scan Scan Scene
Inspects all objects in the currently open scene.
Lists Missing Scripts and broken references.
Check All Prefabs
Also scans all prefabs in the project.
Doesn't miss broken references in unused prefabs.
Select by Click
Instantly highlight the corresponding object with the "Select" button in the list.
Move smoothly to the spot that needs fixing.
Detect Missing Scripts
Detects not only broken variable references,
but also cases where the script file itself is missing.
Basic Usage
- Open Window: Select
100Lab > Missing Reference Finderfrom the menu. - Select Scan Target: Choose "Scene" or "All Prefabs".
- Execute Scan: Click the "Scan" button.
- Check Results: Detected issues are listed. Jump to the object with "Select".
Recommended Check Timing
- Before Build: Execute as a final check before release.
- After Refactoring: Check after moving or renaming scripts.
- Asset Cleanup: Check after deleting unnecessary prefabs.
- After Merge: Verify after merging branches with Git etc.
FAQ
Q: What is the difference between Missing Script and broken reference?
A: "Missing Script" is a state where the script file itself attached as a component has been deleted. "Broken Reference" refers to a state where a reference to an asset set in SerializeField etc. has become invalid.
Q: Can it detect nested prefabs?
A: Yes. It recursively scans child prefabs nested within prefabs and the components within them.
Q: Can detected problems be fixed automatically?
A: There is no automatic fix function. Since the causes of broken references are diverse, this tool specializes in "Discovery". Please select the corresponding object from the list and fix it manually.
Requirements / License
- ✅ Recommended Unity 2022.3 LTS or higher
- ✅ Commercial Use Allowed
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Team License: $5
(Available on Gumroad) - 📄 Read Full License Terms